Bachelor project: I created this concept of an amphibious alien creature on the moon, Titan, with a special camouflaging ability. The model follows a complete game pipeline and is rendered in Unreal Engine 5.
Sculpting: ZBrush
Retopology: Maya
Texturing and baking: Substance Designer, Substance Painter
Rendering: Unreal Engine 5
Environmental assets are from the Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/soul-cave
Texture Maps